{"id":11274,"date":"2018-06-14T16:28:17","date_gmt":"2018-06-14T23:28:17","guid":{"rendered":"https:\/\/Becomeimmersed.com\/?p=11274"},"modified":"2019-11-25T14:00:10","modified_gmt":"2019-11-25T22:00:10","slug":"fringe-2018-god-apologies-tour","status":"publish","type":"post","link":"https:\/\/becomeimmersed.com\/fringe-2018-god-apologies-tour\/","title":{"rendered":"Fringe 2018 – “God: The Apologies Tour” Offers Answers"},"content":{"rendered":"
What happens when we die? Why do bad things happen to good people? Are we alone in the universe? Writer\/Director Erik Blair tackles these questions and more in God: The Apologies Tour<\/em>, now playing at the Hollywood Fringe Festival<\/a>. Part monologue, part immersive conversation, God: The Apologies Tour<\/em> invites audiences to meet the Creator, along with several other manifestations, to get answers to these burning questions.<\/p>\n In an attempt at true communion, the humble and friendly Creator has come back to Earth to welcome a dialogue between his manifestations \u2013 Polytheism, Mystic Spiritualism and Self-Reflection \u2013 and his creations \u2013 us. He expertly weaves humor and pop culture references into the explanations of his choices, reflecting back to the beginning with the Garden of Eden and the true motivations of Lucifer.<\/p>\n The Creator also returned to apologize for his gift of free will. Having seen the destruction and suffering here on Earth, God acknowledges that He has given humanity too heavy a burden to bear. In an early example of that free will, He offers audience members the opportunity to immerse themselves in the discussion by letting them choose which manifestation to visit with. In a group, or one-on-one depending on who guests opt to visit, audience members interact with God’s manifestations as they see fit. Each version of the Creator offers their own insights into religion and spirituality, but audiences are only able to converse with two per show, making God: The Apologies Tour<\/em> well worth repeated visits for unique interactions.<\/p>\n <\/p>\n