{"id":4135,"date":"2017-07-26T01:27:11","date_gmt":"2017-07-26T08:27:11","guid":{"rendered":"https:\/\/Becomeimmersed.com\/?p=4135"},"modified":"2019-12-11T19:17:37","modified_gmt":"2019-12-12T03:17:37","slug":"immersive-theater-creators-lessons","status":"publish","type":"post","link":"https:\/\/becomeimmersed.com\/immersive-theater-creators-lessons\/","title":{"rendered":"Thirteen Important Lessons for Immersive Theater Creators"},"content":{"rendered":"
So, you\u2019re an immersive theater creator, you\u2019ve already been one, or you want to be one. You have a good idea \u2013 maybe even a great<\/em> idea. Now what? Designing an \u201cimmersive\u201d experience can seem lofty and perilous, only possible for those with the money, time, and connections. Surprisingly, in the hands of \u201cgiants\u201d these attractive factors sometimes get in the way<\/em> of a good immersive story. Case in point: the theme park design business, which spends millions of dollars and countless hours trying to make visitors feel like they\u2019re part of the story. Design teams and immersive theater creators endlessly puzzle over immersion<\/em>, interactivity<\/em>, and engagement<\/em>, frequently ending up in the same place they started. I should know\u2026 it\u2019s my day job.<\/p>\n Does it work? This grand pursuit of immersion?<\/p>\n Sometimes. Only sometimes.<\/p>\n Universal’s Wizarding World is a \u201csometimes.\u201d People will happily spend hours looking at all the intricate details: bricks, signage, window displays. Finding surprises in every nook and cranny. It\u2019s no small wonder that it\u2019s so tricky to craft this caliber of immersive experience. We (the creators) give ourselves a pretty tremendous responsibility: We want to hold 100%<\/strong> of the guest’s attention. (Also, we want to change the world. Because, hey, why not?)<\/p>\n What makes it possible? The more you explore, the more it becomes clear: it\u2019s not money. It\u2019s not time. It\u2019s not connections. Not long ago, I became determined to find out why young, small scale immersive experiences are succeeding wonderfully while many theme parks are stumbling in the dark. So I moved.<\/p>\n I relocated from Orlando, Florida\u2014land of mice, ducks, and\u2026 whatever Goofy is\u2014to Los Angeles, motivated to escape my theme park box and partake in the Wild West territories of immersive theater and extreme haunted houses. Specifically, the kinds of experiences where your personal information is mined and exploited, you\u2019re asked tough questions on the spot, you\u2019re physically moved (sometimes aggressively), and various substances are put in your eyes, ears, and\/or mouth.<\/p>\n All my theme park friends thought I was crazy. Climbing into strange vehicles? Getting suffocated and tackled? You did what<\/em>? And then what happened<\/em>? But here\u2019s the thing: I absolutely loved it.<\/p>\n I immersed my career<\/em>. Alongside credits with Disney Imagineering, Universal, Carnival, Kennedy Space Center, and more, I added Creative Consultant for companies like Heretic and Just Fix It Productions (CreepLA\u00a0and The Willows).<\/p>\n Along the way, I collected thirteen rules that immersive theater is using to revolutionize a new medium and truly compete with the theme park \u201cbig guys\u201d \u2014 at 1\/1000th of the budget and a fraction of their corpulent schedule.<\/p>\n These rules are not remote, impossible aspirations. They\u2019re right in front of you. They are lessons about good old fashioned, impactful storytelling. They\u2019re for the new and the seasoned; the creators and the fans.<\/p>\n <\/p>\n